Gaurav Zade
3D Artist & Animator with a BA (Hons) in Animation, specializing in end-to-end 3D asset creation. Skilled in hard-surface and environment modeling, clean topology, accurate UVs, and PBR texturing workflows. Experienced in setting up realistic lighting, materials, and high-quality renders for both real-time and offline pipelines.
Proficient in Maya, Blender, Substance 3D Painter, Arnold, Unreal Engine, and Adobe After Effects, with a strong understanding of production workflows, optimization, and visual consistency. Comfortable working from concept art, CAD drawings, and reference images to deliver polished, production-ready assets. Detail-oriented, deadline-driven, and always focused on improving visual quality and technical precision.
Optional Add-On (Skills Section for ArtStation)
You can place this below your summary:
Skills:
• 3D Modeling (Hard Surface & Props)
• UV Mapping & Texel Density
• PBR Texturing (Substance Workflow)
• Lighting & Look Development
• High-Quality Rendering (Arnold)
• Real-Time Assets (Unreal Engine)
• Animation Basics & Camera Setup